![]() Q: I don’t like certain meme, can I remove it?Ī: No, this whole mod comes as a bundle and there is no way to remove certain elements of it. ![]() You can however edit ideologies in dev-mode. With Vanilla Ideology Expanded - Memes and Structures you will be able to create powerful psykers that simply love chocolate, a corporate scrap trading business, a fishing republic, a bunch of god-king radicals, mechanoid technocratic union and much, much more.Ī: Can I add it mid-playthrough to an existing save?Ī: Yes, albeit to no effect, as ideologies are only created upon starting a new game. It should greatly expand what Ideology has to offer, and meshes nicely with the rest of the DLC. This mod adds 36 new memes, alongside many new structures, rituals, precepts, specialist roles, items, objects and mechanics. This should increase longevity of the game and also make it way more unique and personalised. With unique memes, players will be able to diversify their playthrough every time they play. For some reason certain obvious choices like Shinto, Taoism and Eldritch were missing from the base DLC, and this mod is here to introduce them to the ideology creation. The goal of the Memes and Structures mod is to add unique memes, and… well, structures to your game. Taranchuk, a programmer responsible for the entirety of the code of Schisms.[Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Oskar Potocki, an artist responsible for icons and part of the code. Go to dev-mode console and press the green ‘Share Logs’ button and paste it in the comment section. If you encounter an issue, make sure you have a Hugslib mod running. In case of a split it actually deletes Combat Extended and installs Call of Duty Warzone on your computer. Q: Is it compatible with other mods that add revolutions, splits etc?Ī: Should be, but in case of any issues, let me know.Ī: Yes, instead of splitting an ideology it splits your graphics card.Ī: Yes. Q: Where should this mod be placed in the mod load order queue? Make it harder, make it easier, make it more game changing or less, it’s all up to you. Can I adjust it?Ī: There are extensive mod options that you can change to make it fit your liking. Q: I don’t like the way something is done. In case of any feedback or bug reports, please utilise the comment section of the mod on the Steam workshop.Ī: Can I add it mid-playthrough to an existing save? Once one of the two ideologies completely vanishes, a new schism can occur. This will result in a player having two unique ideologies in one colony, both struggling to become dominant. In a way, the new ideology is very much similar to what the base ideology is, except for one or two different memes. This mod introduces an Ideological Schism, which is an event in which a new ideology emerges in some percent of your colonists. The more people there is, the more ideologies differ. Ideologies, while docile and strong in small societies, often tend to divide larger societies. ![]() The goal of this mod is to add a new mechanic to make ideologies a bit more of a gameplay affecting challenge, as well as introduce a new form of threat that needs to be countered by the player once the colony is big enough. Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
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